Jah + Gul + Eth Level Req.: 65
+40% Increased Attack Speed +1 Ignore Target's Defense +25 Target Defense +20% Bonus to Attack Rating +320-350% Enhanced damage [Variável] +6-10 Life stolen per hit [Variável] +40 Deadly Strike +66 Chance of Open Wounds +1 Prevent Monster Heal +5 Frenzy
| Jah + Gul + Eth Level Req.: 65
+40% Increased Attack Speed +1 Ignore Target's Defense +25 Target Defense +20% Bonus to Attack Rating +320-350% Enhanced damage [Variável] +6-10 Life stolen per hit [Variável] +20 Deadly Strike +25 Chance of Open Wounds +1 Prevent Monster Heal +5 Frenzy
|
Amn + El + Ith + Tir + Sol Level Req.: 27
+1 to All Skills +250 to Attack Rating +160% Enhanced damage +9 to Maximum Damage +9 to Minimum Damage +7 Life stolen per hit +25 Deadly Strike +10 to Strength +10 Replenish Life +2 to Mana after each Kill +1 to Light Radius
| Amn + El + Ith + Tir + Sol Level Req.: 27
+1 to All Skills +250 to Attack Rating +160% Enhanced damage +9 to Maximum Damage +9 to Minimum Damage +7 Life stolen per hit +25 Deadly Strike +10 to Strength +10 Replenish Life +2 to Mana after each Kill +1 to Light Radius
|
| |
Tir + El Level Req.: 13
+25% Increased Attack Speed +50 to Attack Rating +3 to Minimum Damage +3 to Maximum Damage +20% Enhanced damage +50 Chance of Open Wounds +2 to Mana after each Kill +1 to Light Radius
| Tir + El Level Req.: 13
+25% Increased Attack Speed +50 to Attack Rating +3 to Minimum Damage +3 to Maximum Damage +20% Enhanced damage +50 Chance of Open Wounds +2 to Mana after each Kill +1 to Light Radius
|
Vex + Hel + El + Eld + Zod + Eth Level Req.: 69
50% Chance to cast level 20 Poison Nova when you Kill an Enemy +60% Increased Attack Speed +25 Target Defense +50 to Attack Rating +200% Damage to Undead +50 to Attack Rating against Undead +350-400% Enhanced damage [Variável] -20% Requirements +1 Indestructible +7 Mana stolen per hit +12-15 Life stolen per hit [Variável] +1 Prevent Monster Heal +15 to all Attributes +1 to Light Radius
| Vex + Hel + El + Eld + Zod + Eth Level Req.: 69
50% Chance to cast level 20 Poison Nova when you Kill an Enemy +60% Increased Attack Speed +25 Target Defense +50 to Attack Rating +200% Damage to Undead +50 to Attack Rating against Undead +350-400% Enhanced damage [Variável] -20% Requirements +1 Indestructible +7 Mana stolen per hit +12-15 Life stolen per hit [Variável] +1 Prevent Monster Heal +15 to all Attributes +1 to Light Radius
|
Jah + Ith + Ber Level Req.: 65
+2 to All Skills +45% Faster Run/Walk +1 Teleport +750-775 Defense [Variável] +0,75-75 to Strength [Based On Character Level] +5% Increase Maximum Life +8% Damage Reduced by +14 Life after each Kill +15 Damage Taken Goes To Mana +1-100% Melhor Chance de Achar Itens Mágicos [Based On Character Level]
| Jah + Ith + Ber Level Req.: 65
+2 to All Skills +45% Faster Run/Walk +1 Teleport +750-775 Defense [Variável] +0,75-75 to Strength [Based On Character Level] +5% Increase Maximum Life +8% Damage Reduced by +14 Life after each Kill +15 Damage Taken Goes To Mana +1-100% Melhor Chance de Achar Itens Mágicos [Based On Character Level]
|
Fal + Ohm + Ort + Jah Level Req.: 65
+30% Increased Attack Speed +1 Ignore Target's Defense +180-200 +%d magic damage [Variável] +50-200 to Minimum Fire Damage [Variável] +1 Ethereal +320-370% Enhanced damage [Variável] +1-50 to Minimum Lightning Damage [Variável] +12 Life stolen per hit +1 Prevent Monster Heal +10 to Strength
| Fal + Ohm + Ort + Jah Level Req.: 65
+30% Increased Attack Speed +1 Ignore Target's Defense +180-200 +%d magic damage [Variável] +50-200 to Minimum Fire Damage [Variável] +1 Ethereal +320-370% Enhanced damage [Variável] +1-50 to Minimum Lightning Damage [Variável] +12 Life stolen per hit +1 Prevent Monster Heal +10 to Strength
|
El + Tir Level Req.: 13
+1 to All Skills +20% Faster Cast Rate +50 to Attack Rating +15-25 to Life [Variável] +33 to Mana +2-5 Life after each Kill [Variável] +2-5 to Mana after each Kill [Variável] +1 to Light Radius Oak Sage (1/1 Charges)
| El + Tir Level Req.: 13
+1 to All Skills +20% Faster Cast Rate +50 to Attack Rating +15-25 to Life [Variável] +33 to Mana +2-5 Life after each Kill [Variável] +2-5 to Mana after each Kill [Variável] +1 to Light Radius Oak Sage (1/1 Charges)
|
El + Nef Level Req.: 13
+1 to All Skills +10% Faster Run/Walk +20% Faster Hit Recovery +45 Defense +30 Defense vs. Missile +15 to Life +15 to Mana +15% Lightning Resist +1 to Light Radius
| El + Nef Level Req.: 13
+1 to All Skills +10% Faster Run/Walk +20% Faster Hit Recovery +45 Defense +30 Defense vs. Missile +15 to Life +15 to Mana +15% Lightning Resist +1 to Light Radius
|
El + Sol + Dol + Lo Level Req.: 59
20% Chance to cast level 15 Chilling Armor when struck +25% Faster Cast Rate +50 to Attack Rating +300% Enhanced damage +9 to Minimum Damage +20 Deadly Strike +32 Hit Causes Monster to Flee +200% Enhanced Defense All Resistances +25-30 [Variável] +12 Damage Taken Goes To Mana +1 to Light Radius
| El + Sol + Dol + Lo Level Req.: 59
20% Chance to cast level 15 Chilling Armor when struck +25% Faster Cast Rate +50 to Attack Rating +300% Enhanced damage +9 to Minimum Damage +20 Deadly Strike +32 Hit Causes Monster to Flee +200% Enhanced Defense All Resistances +25-30 [Variável] +12 Damage Taken Goes To Mana +1 to Light Radius
|