Exibindo 10 de 35 resultados
Item - 21º Temporada Item - 23º Temporada
  • Melee Weapon

      Jah + Gul + Eth

      Level Req.: 65



    • +40% Increased Attack Speed

    • +1 Ignore Target's Defense

    • +25 Target Defense

    • +20% Bonus to Attack Rating

    • +320-350% Enhanced damage [Variável]

    • +6-10 Life stolen per hit [Variável]

    • +40 Deadly Strike

    • +66 Chance of Open Wounds

    • +1 Prevent Monster Heal

    • +5 Frenzy

      • Melee Weapon

          Jah + Gul + Eth

          Level Req.: 65



        • +40% Increased Attack Speed

        • +1 Ignore Target's Defense

        • +25 Target Defense

        • +20% Bonus to Attack Rating

        • +320-350% Enhanced damage [Variável]

        • +6-10 Life stolen per hit [Variável]

        • +20 Deadly Strike

        • +25 Chance of Open Wounds

        • +1 Prevent Monster Heal

        • +5 Frenzy

          • Melee Weapon

              Amn + El + Ith + Tir + Sol

              Level Req.: 27



            • +1 to All Skills

            • +250 to Attack Rating

            • +160% Enhanced damage

            • +9 to Maximum Damage

            • +9 to Minimum Damage

            • +7 Life stolen per hit

            • +25 Deadly Strike

            • +10 to Strength

            • +10 Replenish Life

            • +2 to Mana after each Kill

            • +1 to Light Radius

              • Melee Weapon

                  Amn + El + Ith + Tir + Sol

                  Level Req.: 27



                • +1 to All Skills

                • +250 to Attack Rating

                • +160% Enhanced damage

                • +9 to Maximum Damage

                • +9 to Minimum Damage

                • +7 Life stolen per hit

                • +25 Deadly Strike

                • +10 to Strength

                • +10 Replenish Life

                • +2 to Mana after each Kill

                • +1 to Light Radius

                  • Melee Weapon

                      Ith + El + Eth

                      Level Req.: 15



                    • +25 Target Defense

                    • +50 to Attack Rating

                    • +33% Enhanced damage

                    • +9 to Maximum Damage

                    • +100 Chance of Open Wounds

                    • +1 Prevent Monster Heal

                    • -100 to Monster Defense Per Hit

                    • -5 Replenish Life

                      • Melee Weapon

                          Ith + El + Eth

                          Level Req.: 15



                        • +25 Target Defense

                        • +50 to Attack Rating

                        • +33% Enhanced damage

                        • +9 to Maximum Damage

                        • +100 Chance of Open Wounds

                        • +1 Prevent Monster Heal

                        • -100 to Monster Defense Per Hit

                        • -5 Replenish Life

                          • Sword - Axe - Mace

                              Tir + El

                              Level Req.: 13



                            • +25% Increased Attack Speed

                            • +50 to Attack Rating

                            • +3 to Minimum Damage

                            • +3 to Maximum Damage

                            • +20% Enhanced damage

                            • +50 Chance of Open Wounds

                            • +2 to Mana after each Kill

                            • +1 to Light Radius

                              • Sword - Axe - Mace

                                  Tir + El

                                  Level Req.: 13



                                • +25% Increased Attack Speed

                                • +50 to Attack Rating

                                • +3 to Minimum Damage

                                • +3 to Maximum Damage

                                • +20% Enhanced damage

                                • +50 Chance of Open Wounds

                                • +2 to Mana after each Kill

                                • +1 to Light Radius

                                  • Weapon

                                      Vex + Hel + El + Eld + Zod + Eth

                                      Level Req.: 69



                                    • 50% Chance to cast level 20 Poison Nova when you Kill an Enemy

                                    • +60% Increased Attack Speed

                                    • +25 Target Defense

                                    • +50 to Attack Rating

                                    • +200% Damage to Undead

                                    • +50 to Attack Rating against Undead

                                    • +350-400% Enhanced damage [Variável]

                                    • -20% Requirements

                                    • +1 Indestructible

                                    • +7 Mana stolen per hit

                                    • +12-15 Life stolen per hit [Variável]

                                    • +1 Prevent Monster Heal

                                    • +15 to all Attributes

                                    • +1 to Light Radius

                                      • Weapon

                                          Vex + Hel + El + Eld + Zod + Eth

                                          Level Req.: 69



                                        • 50% Chance to cast level 20 Poison Nova when you Kill an Enemy

                                        • +60% Increased Attack Speed

                                        • +25 Target Defense

                                        • +50 to Attack Rating

                                        • +200% Damage to Undead

                                        • +50 to Attack Rating against Undead

                                        • +350-400% Enhanced damage [Variável]

                                        • -20% Requirements

                                        • +1 Indestructible

                                        • +7 Mana stolen per hit

                                        • +12-15 Life stolen per hit [Variável]

                                        • +1 Prevent Monster Heal

                                        • +15 to all Attributes

                                        • +1 to Light Radius

                                          • Armor

                                              Jah + Ith + Ber

                                              Level Req.: 65



                                            • +2 to All Skills

                                            • +45% Faster Run/Walk

                                            • +1 Teleport

                                            • +750-775 Defense [Variável]

                                            • +0,75-75 to Strength [Based On Character Level]

                                            • +5% Increase Maximum Life

                                            • +8% Damage Reduced by

                                            • +14 Life after each Kill

                                            • +15 Damage Taken Goes To Mana

                                            • +1-100% Melhor Chance de Achar Itens Mágicos [Based On Character Level]

                                              • Armor

                                                  Jah + Ith + Ber

                                                  Level Req.: 65



                                                • +2 to All Skills

                                                • +45% Faster Run/Walk

                                                • +1 Teleport

                                                • +750-775 Defense [Variável]

                                                • +0,75-75 to Strength [Based On Character Level]

                                                • +5% Increase Maximum Life

                                                • +8% Damage Reduced by

                                                • +14 Life after each Kill

                                                • +15 Damage Taken Goes To Mana

                                                • +1-100% Melhor Chance de Achar Itens Mágicos [Based On Character Level]

                                                  • Axe - Hammer

                                                      Fal + Ohm + Ort + Jah

                                                      Level Req.: 65



                                                    • +30% Increased Attack Speed

                                                    • +1 Ignore Target's Defense

                                                    • +180-200 +%d magic damage [Variável]

                                                    • +50-200 to Minimum Fire Damage [Variável]

                                                    • +1 Ethereal

                                                    • +320-370% Enhanced damage [Variável]

                                                    • +1-50 to Minimum Lightning Damage [Variável]

                                                    • +12 Life stolen per hit

                                                    • +1 Prevent Monster Heal

                                                    • +10 to Strength

                                                      • Axe - Hammer

                                                          Fal + Ohm + Ort + Jah

                                                          Level Req.: 65



                                                        • +30% Increased Attack Speed

                                                        • +1 Ignore Target's Defense

                                                        • +180-200 +%d magic damage [Variável]

                                                        • +50-200 to Minimum Fire Damage [Variável]

                                                        • +1 Ethereal

                                                        • +320-370% Enhanced damage [Variável]

                                                        • +1-50 to Minimum Lightning Damage [Variável]

                                                        • +12 Life stolen per hit

                                                        • +1 Prevent Monster Heal

                                                        • +10 to Strength

                                                          • Melee Weapon - Orb

                                                              El + Tir

                                                              Level Req.: 13



                                                            • +1 to All Skills

                                                            • +20% Faster Cast Rate

                                                            • +50 to Attack Rating

                                                            • +15-25 to Life [Variável]

                                                            • +33 to Mana

                                                            • +2-5 Life after each Kill [Variável]

                                                            • +2-5 to Mana after each Kill [Variável]

                                                            • +1 to Light Radius

                                                            • Oak Sage (1/1 Charges)

                                                              • Melee Weapon - Orb

                                                                  El + Tir

                                                                  Level Req.: 13



                                                                • +1 to All Skills

                                                                • +20% Faster Cast Rate

                                                                • +50 to Attack Rating

                                                                • +15-25 to Life [Variável]

                                                                • +33 to Mana

                                                                • +2-5 Life after each Kill [Variável]

                                                                • +2-5 to Mana after each Kill [Variável]

                                                                • +1 to Light Radius

                                                                • Oak Sage (1/1 Charges)

                                                                  • Armor

                                                                      El + Nef

                                                                      Level Req.: 13



                                                                    • +1 to All Skills

                                                                    • +10% Faster Run/Walk

                                                                    • +20% Faster Hit Recovery

                                                                    • +45 Defense

                                                                    • +30 Defense vs. Missile

                                                                    • +15 to Life

                                                                    • +15 to Mana

                                                                    • +15% Lightning Resist

                                                                    • +1 to Light Radius

                                                                      • Armor

                                                                          El + Nef

                                                                          Level Req.: 13



                                                                        • +1 to All Skills

                                                                        • +10% Faster Run/Walk

                                                                        • +20% Faster Hit Recovery

                                                                        • +45 Defense

                                                                        • +30 Defense vs. Missile

                                                                        • +15 to Life

                                                                        • +15 to Mana

                                                                        • +15% Lightning Resist

                                                                        • +1 to Light Radius

                                                                          • Weapon - Armor

                                                                              El + Sol + Dol + Lo

                                                                              Level Req.: 59



                                                                            • 20% Chance to cast level 15 Chilling Armor when struck

                                                                            • +25% Faster Cast Rate

                                                                            • +50 to Attack Rating

                                                                            • +300% Enhanced damage

                                                                            • +9 to Minimum Damage

                                                                            • +20 Deadly Strike

                                                                            • +32 Hit Causes Monster to Flee

                                                                            • +200% Enhanced Defense

                                                                            • All Resistances +25-30 [Variável]

                                                                            • +12 Damage Taken Goes To Mana

                                                                            • +1 to Light Radius

                                                                              • Weapon - Armor

                                                                                  El + Sol + Dol + Lo

                                                                                  Level Req.: 59



                                                                                • 20% Chance to cast level 15 Chilling Armor when struck

                                                                                • +25% Faster Cast Rate

                                                                                • +50 to Attack Rating

                                                                                • +300% Enhanced damage

                                                                                • +9 to Minimum Damage

                                                                                • +20 Deadly Strike

                                                                                • +32 Hit Causes Monster to Flee

                                                                                • +200% Enhanced Defense

                                                                                • All Resistances +25-30 [Variável]

                                                                                • +12 Damage Taken Goes To Mana

                                                                                • +1 to Light Radius

                                                                                  Exibindo 10 de 35 resultados